The Arkian Republic
Resources: 200 Wood, 50 Stone, 350 Gun Powder, 0 Iron, Cloth 200, 0 Steel, 200 Bronze. 250 Coal. 0 Copper, 0 Glass, 100 Tar
Tools:
Rifles 700
Ships: 13
Soldiers: 700
Population: 12,200
Used:
25 Steel, 20 Iron, 10 copper, 10 glass)
25 Steel, 20 Iron, 10 copper, 10 glass (Ship)
25 Steel, 20 Iron, 10 copper, 10 glass (Ship)
25 Steel, 20 Iron, 10 copper, 10 glass (Ship)
25 Steel, 20 Iron, 10 copper, 10 glass (Ship)
25 Steel, 20 Iron, 10 copper, 10 glass (Ship)
Docks 10 Steel
Air Field: 40 Steel, 20 Glass, 50 Tar, 50 Stone, 50 Wood, 50 Gunpowder, 5 copper.
Gotten: Population increase, 200. 100 Enlistments.
Research / Technology Development (%): Researching: More Advanced Planes 50% Anti-Aircraft Guns 50%
Early Electricity 50% (Think Tank)
Other: We have completed 6 Ships and have sent two to protect Dutchland, and one to protect the colonies. We have started constucting a AirField for our Planes, we have yet to build any design that can reach beyond our territory.
Current Technologies:
Ship Building
Quicker Mining (+10 Stone a day, +10 Iron a day)
Chemistry
Alloys (Unlocks, Copper, Brass, Bronze, Steel)
Steam Power (Faster Ships, Air Ships,
The Industrial Theory (+30 Stone, +20 Steel, Factories, New Transportation)
Rifles
Improved Slug Firing Ship Weapons
Thicker Hulls
Automobiles
Advanced Steel Mining/Creation: (+ 50 Steel Intake),
Early Steam Powered Flying Machines
Buildings:
(Factory + 25 Steel Intake + Ship Production)
(Factory + 25 Steel Intake + Ship Production)
(Factory + 25 Steel Intake
Military Base-Dutchland