"War!" - An MS Paint based game

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    Dutch


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    Re: "War!" - An MS Paint based game

    Post  Dutch on Sun Nov 14, 2010 6:46 pm

    Resources: 100 Iron, 50 Gunpowder, 0 Wood, 0 Glass

    Research / Technology Development (%): Researching:

    Quicker & more efficient Mining 75% (Increases Iron per day by 30)

    Docks 20%

    Ship Building 5%

    Stronger Metals 60% (Steel)

    Electricity 0% (Needs Steel & Coal)



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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Sun Nov 14, 2010 6:52 pm

    Actually I'm planning on releasing electricity in a God Event so no researching that quite yet Dutch. Wink This is to ensure that ensure that we stay on a relativity equal technology field.

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    Re: "War!" - An MS Paint based game

    Post  Guest on Sun Nov 14, 2010 7:04 pm

    Flynn wrote:
    Custom 333 wrote:You can only research one thing at a time.

    Actually, you can research more than one thing at a time, you just have a cap at 50%. So if I were researching two things, it'd be split up 25-25, 20-30, 40-10, etc., etc.
    wait, wait, wait...

    WTF?
    Why would we have 50% then? All percentages are out of 100, so why would we only use half pf our researching abilities?
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    Flynn

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    Re: "War!" - An MS Paint based game

    Post  Flynn on Sun Nov 14, 2010 7:09 pm

    Seems to me like people aren't reading the rules.

    Darman wrote:New Rule: You have a total 50 % Research production. That means you only have 50 % to put into researching each individual project. For example, I am researching Efficient Mining, and Ship Building. Therefore I put 25 % into each one.

    Although the idea of 100% research possibilities seems logical, the rule is that you only have 50% to spare. And it's not 50% for each researched property, it's 50% TOTAL. So you would split the 50% up between your various research projects.

    Anyways,

    Darman wrote:Research / Technology Development (%): Researching: Chemistry 50% Solidering: 50% (With Research Treaty)

    We're still researching the other two properties, so unless we're putting that on hold, we can't start researching more properties.

    Also, someone resized the map, which messed up a lot of proportions. Please don't do that again.
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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Sun Nov 14, 2010 7:38 pm

    That was more of a reminder for me then anything else Flynn. Sorry for the confusion.
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    Dutch


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    Re: "War!" - An MS Paint based game

    Post  Dutch on Sun Nov 14, 2010 8:08 pm

    May I do a quick update? I want to add some farms.


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    Pack765

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    Re: "War!" - An MS Paint based game

    Post  Pack765 on Sun Nov 14, 2010 8:47 pm

    Packlandia Day 3
    Resources: 250 wood 25 stone 100 gunpowder
    Research / Technology Development (%): Researching: Farming (5%), Metals (45%)
    Other: Another part of the stone wall has been built, as well as two more ships. Lumber production has increased dramatically, and huge lumber piles have been made near the docks. However, lumber resources on the island are dwindling, and more trees won't be available for a few turns. Also, we've begun testing metals that might be able to replace our wooden ships. Expect many more wooden ships in the future for colonization.
    Current Technologies:
    Ship Building
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    80-0

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    Re: "War!" - An MS Paint based game

    Post  80-0 on Sun Nov 14, 2010 10:35 pm

    So basically you can research any # of techs, but you can choose which ones you want prioritized, and how much of that tech you research every day, correct?

    So I could add an additional tech that would be researching at %20, and it'd put Capitalism down to %30, correct?
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    Re: "War!" - An MS Paint based game

    Post  Darman on Sun Nov 14, 2010 10:38 pm

    The Arkians
    Resources: 300 Wood, 100 Stone, 200 Gun Powder, 40 Iron

    Used: 100 Stone (Wall), 20 Iron, Reinforcing Gates, 100 Wood 10 Iron 50 Stone (Market Distict/Homes

    Gotten: 100 Wood (From Wall)

    Research / Technology Development (%): Researching: Chemistry 50% Ship Mounted Cannons 50% (Research Treaty)

    To Be Received Tomorrow:
    Quicker Mining, 100% Ship Building 100%


    Other: We have completed yet another portion of the wall, we used 100 stone for this. We have also further reinforced the Iron walls to withstand cannon attacks. Our medium-sized town has evolved into a large city with the addition of a market distict and more houses. Small river side shacks have been built for fishing purposes and additional farm land has been cleared out for the even larger population.

    Current Technologies:
    Starter



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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Sun Nov 14, 2010 10:45 pm

    Civilization: God
    Event: New Land Creation

    With a puff of smoke and a powerful deep rumble new land has suddenly appeared out of nowhere. How convenient? Room for new players!


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    Re: "War!" - An MS Paint based game

    Post  Guest on Sun Nov 14, 2010 11:52 pm



    Hazard's Land
    Resources Used: 50 Lumber
    Current Resources: 0 Lumber, 50 Mining, 50 Stone, 50 Food Supplies
    Rsearch (progress):
    Physiscs: 25%
    Geometry: 25%
    Chemestry:25%
    Ship Building: 45%
    Agriculture: 30%

    Research (Currently Researching): Studies (Geometry, Chemistry, Physics) 15%, Ship Building 20%, Agriculture 15%

    Other: Ship Building is progressing. A dock and prototype boat has been designed. Also am now taking advantage of the Mining. A large mine has been made in the East of the continent.
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    Pack765

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    Re: "War!" - An MS Paint based game

    Post  Pack765 on Mon Nov 15, 2010 1:20 am

    Packlandia Day 4
    Resources: 400 wood 50 stone 125 gunpowder
    Research / Technology Development (%): Researching: Metals (50%)
    Other: We have colonized another, small island in search of lumber. All of the lumber on our island has been put into piles for shipbuilding. We should be able to build 5 more ships with the lumber that we have. We have built 3 ships since yesterday, and are using them to search for new lands. Also, the stone wall has been built even longer.
    Current Technologies:
    Ship Building


    Invalid: Image Was Re-sized. Do not use this Image New Posters.
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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Mon Nov 15, 2010 2:06 am

    Well since we have conflicting time zones I have decided to switch this to the Forum Time. So if you think I'm posting 4 in one day I am not. Wink

    The Arkians
    Resources: 200 Wood, 10 Stone, 200 Gun Powder, 100 Iron, Cloth 0
    Tools: Muskets 50

    Used: 150 Stone (Wall), 300 Wood 50 Iron 50 Cloth (Ships) 50 Gun Powder, 50 Gun Powder, 10 Iron, 10 Wood (Muskets)

    Gotten: 150 Wood (Wall)

    Research / Technology Development (%): Researching: Chemistry 50% Alloys 50% (Research Treaty)

    Other: Using my large population I have Constructed 3 Ships and finished even more of the stone wall.

    Current Technologies:
    Ship Building
    Quicker Mining (+10 Stone a day, +10 Iron a day)

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    Denal

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    Re: "War!" - An MS Paint based game

    Post  Denal on Mon Nov 15, 2010 3:10 am

    The Legion of Diehl
    Resources: Wood (100), Gunpowder(100)
    Research/Technology Developement: Shipbuilding(0%), Agriculture (0%)
    Other: Thou Legion has found a firm setting and the villigers have went straight to work on their homes. All leftover wood from the clearing process will be put in a makeshift lumber mill. A dock has also been created and a ship will soon follow.
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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Mon Nov 15, 2010 3:35 am

    The Arkians
    Resources: 210 Wood, 0 Stone, 200 Gun Powder, 100 Iron, Cloth 0
    Tools: Muskets 50

    Used: 200 Wood, 30 Iron, 30 Gun Powder (Two Ships), 10 Stone (Small Wall Portion)

    Gotten: 10 Wood (Wall)

    Research / Technology Development (%): Researching: Chemistry 100% Alloys 100% (Research Treaty)

    Technologies to be received:
    Chemistry
    Alloys

    Other: We have built two ships and have finished yet another section of our defensive wall. We have also sent one of our ships to the country of Diehl to hopefully establish a possible trade.

    Communication- To Denal: We would like to offer you the Technology of Quicker Mining for 100 Stone blocks.

    Current Technologies:
    Ship Building
    Quicker Mining (+10 Stone a day, +10 Iron a day)

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    Denal

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    Re: "War!" - An MS Paint based game

    Post  Denal on Mon Nov 15, 2010 4:10 am

    The Legion of Diehl
    Resources: Wood (150), Gunpowder (100) Muskets (50)
    Resources Used: Wood (50) Gunpowder (20), Muskets (20)
    Resources Received in Return: Fur(50)
    Research/ Technology Developement: Shipbuilding (50%) Agriculture (50%)
    Other: We have received a bounty of muskets and are now putting them to good use by hunting. With this, we can provide warm clothes for our people by giving them fur. We are also in a deal with the Arkanian people. The council is going over the terms right now. New homes are also being provided, and an Inn is being built. A few of our hunters have also discovered a few mines in the area as well. Two of these will be open to miners soon.

    Communication: To Darman- I'll happily accept your offer.
    Technologies to be Received: Quicker Mining


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    Re: "War!" - An MS Paint based game

    Post  Guest on Mon Nov 15, 2010 4:58 am

    [img][/img]
    Hazard's Land
    Resources Used: 50 Mining, 50 Stone
    Current Resources: 0 Lumber, 0 Mining, 0 Stone, 50 Food Supplies

    ---[Same as last post in the day]---
    Rsearch (progress):
    Physiscs: 25%
    Geometry: 25%
    Chemestry:25%
    Ship Building: 45%
    Agriculture: 30%

    Research (Currently Researching): Studies (Geometry, Chemistry, Physics) 15%, Ship Building 20%, Agriculture 15%

    Other:
    The main City has been turned into a Castle, this used up all stone that I had. A Royal Military is being built up. Steel and Iron is being used for that. I would like to trade someone for Gun powder, though. If anyone is wiling, I will give you 30 of my food surplus, and 40 of my mining Iron and Steel on my next turn for 50 gunpowder.
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    Custom 333

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    Re: "War!" - An MS Paint based game

    Post  Custom 333 on Mon Nov 15, 2010 12:38 pm

    100 Metal, 30 rifles

    -100 metal

    Researching: Boat building 25%, Improved guns 25%

    Reinforced walls and cannon with metal, the cannon can now shoot 500 feet. (halfway to the next island)



    Treaty: Darman, your ship is getting kinda close to my island. I won't shoot it down because I want a deal. I know you don't have metal yet, so you can stop researching it, I'll give 50 metal each turn for shipbuilding help and an alliance. I'll also point out that I can #### up your trade with Denal's island. Laughing
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    80-0

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    Re: "War!" - An MS Paint based game

    Post  80-0 on Mon Nov 15, 2010 1:58 pm

    The Nalbandians

    Research: Capitalism - %100 COMPLETE increase of 15 in all resource categories

    Intake: 65 Wood - 65 Stone (from mines found on the coast) - 65 Glass

    Today's construction: Wall reinforced with stone (15 stone), the rest of the stone is used to make another wall surrounding the island, and to reinforce the houses. 30 wood is used to construct additional housing, and 25 wood is used to construct five parapets on the new wall.

    New research: Gunpowder - %50 - Allows production of rifles for defense of New Nalbandia.



    Resources remaining: 10 Wood, 65 Glass

    Treaties: The Nalbandians are open to any treaties their neighbors happen to offer, depending on the terms, of course.

    Trade: 65 Glass on the market for an equal or greater amount of other materials. (60-80)
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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Mon Nov 15, 2010 9:27 pm

    Make sure you specify your metal is Iron. Wink Oh and just so you know most cannons can fire farther then 500 Feet. Some can fire up to a mile. Also the distance between both lands are more like 10 or 15 miles. Not 1000. Wink

    The Arkians
    Resources: 40 Wood, 160 Stone, 260 Gun Powder, 70 Iron, Cloth 50, 50 Steel, 50 Bronze.
    Tools:
    Muskets 300
    Ships: 8
    Soldiers: 300
    Population: 10,000

    Used: 300 Wood 30 Iron (Three Ships), 100 Stone (Wall), 20 Stone 10 Wood (Recruitment Center). 50 Wood 30 Iron 100 Gun Powder (250 Muskets). 50 Iron 10 Wood (Cannons)

    Gotten: 100 Wood (Wall)

    Research / Technology Development (%): Researching:

    Steam Power 50%

    The Industrial Therory 50%

    (With Research Treaty)

    Technologies to be received:


    Other: We have built three more ships, ever increasing the size of our naval force. We have also built a recruitment center in our town getting 300 soldiers into our armed forces. We have built muskets to accommodate those soldiers. We have also added additional cannons to our walls.

    Communication- To Custom333: I decline, I will offer a alternate trade though. If you threaten us you will face our full military and naval might which you have no defense against. You have no soldiers, not even a town to harbor your workers. We will sweep over you like a mere bug in the face of a tsunami. You would stand no chance. So here is the trade. No bullet in your head, for your cooperation.

    Communication- To Denal: Thank you for accepting the offer! May your country thrive, we look forward to a alliance in the future.

    Communication- To 80-0: We may be interested in a treaty, do you have any offers?

    Current Technologies:
    Ship Building
    Quicker Mining (+10 Stone a day, +10 Iron a day)
    Chemistry
    Alloys (Unlocks, Copper, Brass, Bronze, Steel)

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    Custom 333

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    Re: "War!" - An MS Paint based game

    Post  Custom 333 on Mon Nov 15, 2010 10:04 pm

    30 Rifles

    +100 Iron

    Researching: Boat building 25%, improved guns 50%



    Communication to Darman - Yeah, well, what do you call our 20-foot tall iron wall? Laughing Your ships can pound all day at it with their puny muskets (you haven't researched better guns), but they won't last all day for sure. No second offer though, but watch where you sail!

    [out of character]IDK, I can shoot 1/3 (generous to your measurements) the way to the closest island, however far that is. I assumed these were small islands, not continents.

    And I added some buildings. Laughing
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    Denal

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    Re: "War!" - An MS Paint based game

    Post  Denal on Mon Nov 15, 2010 10:25 pm

    Resources: Wood(150), Gunpowder(150), Muskets(50), Iron(10)
    Resources Used: Wood(100)For Houses and Inn and Ship, Gunpowder(50) Militia, Muskets(50) Militia
    Research/ Technology Developement: Alloys(0%)

    Current Technologies:Shipbuilding, Agriculture, Quicker Mining(+10 Stone and Iron)

    Other: More homes have been created as our Legion increased in size. A small piece of land has been cleared for Agriculture. A mine has also been found inland. A ship has been created with two more on their way. A small force of 100 men have set up a local militia to protect the town. Recruitment centers have been set-up in the town hall. Thanks to the Arkanians, we now have the technology to mine quicker and are completeling our part of the deal as quickly as possible.

    Stats:
    Population: 500
    Volunteer Militia: 50
    Ships: 1

    Communication- Excellent! We'll have your end of the deal ready in a few days. We have a recently built Inn that your ambassador can stay in comfortably.

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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Mon Nov 15, 2010 10:58 pm

    Communication to -Custom 333. I beleive you mean Stone Wall, you never built a Iron one. Wink Oh and puny Muskets? We have ship mounted cannons, cannons that can pound away at your wall day in and day out. Evading your fire while you stay mounted. But I see our bickering as pointless, we obviously both have millitary might, why not share it? I would be interested in a treaty to end hostilities between our countries.

    Communication To Denal- Thank you for such a courtesy. We to have built a building for your ambassadors using 50 stone!. We would like to talk about another trade, would you care to offer 100 Wood for 50 Gun Powder? Were in dire need for wood for more ships and would appreciate the help. Thanks. Smile

    Communication- To Hazard- We haven't exchanged anything, not even a single word? Welcome to this land and I hope we can thrive throughout our time.

    The Arkians
    Resources: 20 Wood, 10 Stone, 260 Gun Powder, 70 Iron, Cloth 50, 50 Steel, 50 Bronze.

    Tools:
    Muskets 300
    Ships: 8
    Soldiers: 320
    Population: 10,500

    Used: 50 Stone (Ambassador), 100 Stone (Finished Wall), 20 Wood (Bridge)

    Gotten: 10 Population Increase, 20 New Soldiers.

    Research / Technology Development (%): Researching:

    Steam Power 100%
    The Industrial Theory 100%

    (With Research Treaty)

    Technologies to be received:
    Steam Power 100%
    The Industrial Therory 100%

    Other:
    Current Technologies:
    Ship Building
    Quicker Mining (+10 Stone a day, +10 Iron a day)
    Chemistry
    Alloys (Unlocks, Copper, Brass, Bronze, Steel)
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    Custom 333

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    Re: "War!" - An MS Paint based game

    Post  Custom 333 on Tue Nov 16, 2010 12:38 am

    Custom 333 wrote:100 Metal, 30 rifles

    -100 metal

    Researching: Boat building 25%, Improved guns 25%

    Reinforced walls and cannon with metal, the cannon can now shoot 500 feet. (halfway to the next island

    That kinda means I have iron walls. Wink

    Page 3 if you don't believe me. Or look at how the walls originally looked.

    I'll discuss the treaty by PM.
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    Darman

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    Re: "War!" - An MS Paint based game

    Post  Darman on Tue Nov 16, 2010 1:41 am

    Custom 333 wrote:
    Custom 333 wrote:100 Metal, 30 rifles

    -100 metal

    Researching: Boat building 25%, Improved guns 25%

    Reinforced walls and cannon with metal, the cannon can now shoot 500 feet. (halfway to the next island

    That kinda means I have iron walls. Wink

    Page 3 if you don't believe me. Or look at how the walls originally looked.

    I'll discuss the treaty by PM.

    Meh It would take about 1000 or more plus iron to make walls of that size.

    Edit:
    Removed, you said it twice.-C3


    Last edited by Darman on Tue Nov 16, 2010 1:52 am; edited 1 time in total

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